"This is a place where our LGBT+ layers don't just exist, they thrive."

Rolling the Dice, Breaking the Norms: TTRPGs as a Tool for LGBT+ Youth Empowerment

Hello, Game to Growniverse! We are Tor, a trans and gay facilitator, and Ellie, a nonbinary, queer facilitator and counselor. We work together to facilitate Game to Grow’s first LGBT+ group and Gender+ groups! These groups have been very special to run and see grow, especially in the face of so much transphobic legislation happening […]

Game to Grow "On Air": Dragon Talk #388 - Adam Davis (Game to Grow)

Game to Grow’s Adam Davis revisits Dragon Talk

Six years ago, Greg Tito and Shelly Mazzanoble of Dragon Talk: An Official Dungeons & Dragons Podcast, spoke with Adam Davis and Adam Johns about Wheelhouse Workshop. (You may have also seen a full chapter about Wheelhouse Workshop, the precursor to Game to Grow, in Tito and Mazzanoble’s podcast-turned-book, Welcome to Dragon Talk.) Now, Adam […]

What is 3E? Learn about our gaming groups for adults!

by Amelia Herbst Program Coordinator, Assessments & 3E Group Facilitator Game to Grow is dedicated to reaching participants in new and innovative ways. In the past, our adult programs had mirrored Game to Grow’s 90-min weekly Therapeutically Applied Role-Playing Game (TA-RPG) sessions for youth. Though many adult participants enjoyed the chance to play together in […]

Game to Grow featured on King5 news!

Yesterday’s 5-o’clock news featured a story about Game to Grow’s research partnership with foundry10!  It was a great segment covering how Game to Grow collaborated with foundry10 to study the impact of our work using tabletop role-playing games like Dungeons and Dragons to help build player’s SEL skills.  We used storylines from our Critical Core […]

Preorder the Game to Grow book!

Big news! Game to Grow’s first book, Therapeutically Applied Role-Playing Games: The Game to Grow Method, is now available for preorder! (details below)   Therapeutically Applied Role-Playing Games provides a comprehensive approach to implementing therapeutically applied role-playing game (TA-RPG) groups for mental health practitioners.When facilitated by a trained professional, TA-RPGs are a powerful tool for insight, growth, […]

Dragon Talk interview with the Adams goes from podcast to page

Have you heard of Dragon Talk? It’s an official Dungeons & Dragons podcast. Each week, Shelly Mazzanoble and Greg Tito sit down with guests from across gaming and pop culture to discuss Dungeons & Dragons. They recount their most memorable interviews in their new book, Welcome to Dragon Talk: Inspiring Conversations about Dungeons & Dragons […]

Game to Grow trainee featured for amazing work with veterans

Psychologists Allison Battle and Thomas Quinlan were recently featured in the Star Tribune for their use of Dungeons and Dragons at the Minneapolis VA Medical Center. “We are hiding therapy with a spoonful of sugar,” Battles said. “It makes therapy fun and shows that growth, recovery and healing doesn’t always have to be focused on […]

Games Build Social-Emotional Skills

When was the last time you played a game? Gaming is good for emotional health, especially for kids! U.S. News and World Report’s article, “How Games Can Build Your Child’s Social-Emotional Skills“, is all about the connection between gaming and social-emotional learning: “The goal of SEL is to teach kids and teens non-academic skills like […]

“Using Tabletop Games to Help People”: Game to Grow on Wired.com

We’re wired up! Game to Grow was recently featured in the article “How Therapists Are Using Tabletop Games to Help People”! Wired interviewed Adam Davis about the use of tabletop roleplay games in a therapeutic space: “A lot of therapists and educators speak the languages of gamers and therapists, or the language of educators, but […]

Elliot’s Passion Project

When we speak about Game to Grow’s mission, we often hear from educators, therapists, or other professionals in the TTRPG space about the life-enriching benefits of tabletop role-playing games. Of course, the most important part of the equation is the players themselves! For his school’s “Passion Project,” Elliot Ticen takes a look at how immersive […]