Game to Grow is a 501(c)(3) non-profit organization dedicated to the use of games for therapeutic, educational, and community growth. Game to Grow’s weekly therapeutic social skills groups help over 100 participants each week around the world become more confident, creative, and socially capable using games of all kinds, most notably Dungeons and Dragons, Minecraft, and Magic: The Gathering. Through its comprehensive training program, Game to Grow trains mental health professionals, educators, and community advocates around the world to use innovative game-based strategies to enrich their own communities.
Game to Grow’s mission is three-fold:
- Provide gaming groups for therapeutic, educational, and community growth.
- Train others to use game-based interventions to benefit their own communities.
- Promote awareness of the life-enriching potential of games across the world.
Population Served and Impact
While a diagnosis is not required to attend groups, participants in Game to Grow’s therapeutic social skills programs are frequently struggling with challenges associated with autism, Attention Deficit Hyperactivity Disorder (ADHD), social anxiety, or depression. Playing games in a safe, supportive, and fun environment helps participants build meaningful, supportive friendships while developing valuable skills related to:
- Communication and collaboration
- Executive functioning
- Imaginative play
Game to Grow has provided training to over 500 therapists and professionals around the world through its direct training program, workshops at academic conferences, and individual consultations. Presenters from Game to Grow have spoken to thousands of individuals at conferences and conventions to spread the understanding of games as the powerful life-enriching tool that they are.
Quotes from Parents of Participants
“You’ve helped him in a big way, giving him a lot of confidence while opening up a whole new world filled with magic and fantastic beasts… teaching him about teamwork & collaboration and creative problem solving.”
“It gives him something to look forward to each week. He has such limited interactions with others, this group is invaluable.”
“This is without a doubt the best ‘therapy’ my kid has had.”
The positive impact of games is not limited to the communities we currently serve. Game to Grow will expand direct services to support hospitalized youth, provide relief for veterans suffering from PTSD, improve cognitive functioning for the elderly, and help many other individuals overcome serious challenges. Continued expansion of Game to Grow’s training program and the development of training materials will ensure that hundreds of thousands of individuals around the world will benefit from intentional gaming.