Game to Grow will be a featured guest at PAX West this year! (And we’re giving away PAX badges!)

We’ll be at PAX West this year in a big way!  We’ll be leading workshops, presenting panels, and leading demos of Critical Core!   We’re running TWO workshops, one on therapeutic RPG and another on therapeutic Minecraft! We’ll also have Game to Grow team members on SEVEN panels! For more information about what we’re up […]

Michael More featured on Seattle Gay News

Game to Grow’s Groups Coordinator Michael More was interviewed in a spotlight on Game to Grow in Seattle Gay News! Michael spoke about Game to Grow’s focus on inclusion, some of the new groups we’ve expanded focusing on supporting queer youth, and how his personal journey has informed his passions to serve inclusive communities. Check […]

Bringing the life-enriching magic of games to hospitalized youth

Game to Grow has been using games like Dungeons and Dragons and Minecraft to help individuals build social confidence, form friendships, and find meaningful community for years. Our flagship social groups have expanded virtually in the past few years to reach individuals around the world, and a recent grant from Child’s Play Charity allowed us […]

Clarifying “Social Skills”

While Game to Grow’s game-based groups are sometimes called “social skills groups,” the purpose isn’t actually to teach social skills.  Why? Because we’re aiming for something much more important.   Often, social skills “training” programs focus on deficits, viewing neurodivergent participants as needing to be fixed, adjusted, or helped to fit into the world of […]

Game to Grow Receives Grant from Child’s Play to Fund TA-RPG Program for Youth in Foster Care

In March of 2021, Game to Grow applied for a grant from Child’s Play Charity to expand our therapeutic role-playing game services to serve foster youth. I’m thrilled to announce that we have received the grant and  have begun providing much-needed services to foster youth across Washington! Read more below and learn how you can […]